Wednesday
Year 3
Programming – Events and actions in programs
Making a project
Learning objectives
To design and create a maze-based challenge
I can make design choices and justify them
I can implement my design
I can evaluate my project
Key vocabulary
Design, code, setup, test, debug, actions, events
Year 5
Vector drawing
Creating images
Learning objectives
To create a vector drawing by combining shapes
- I can identify the shapes used to make a vector drawing
- I can explain that each element added to a vector drawing is an object
- I can move, resize, and rotate objects I have duplicated
Key vocabulary
Vector drawing, object, move, resize, colour, rotate, duplicate/copy



