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Stoneyholme Community Primary School

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Thursday

Year 2

Programming quizzes

Designing and creating a program

Learning objectives

To create a program using my own design
I can choose the images for my own design
I can create an algorithm
I can build sequences of blocks to match my design

 

Key vocabulary

Design, algorithm, build, sequence, blocks, match

 

Presentation 

Year 4

 

 

Repetition in games

Modifying a game

 

Learning objectives

To modify an infinite loop in a given program

I can identify which parts of a loop can be changed

I can explain the effect of my changes

I can re-use existing code snippets on new sprites

 

Key vocabulary

Block, repeat, forever, infinite loop, modify, design

 

Presentation